Join the World’s Largest Developers Congress

6 & 7 June | CityCube Berlin

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Topics at the World Congress

Front Line of Emerging Technologies

Our program is built to map all major aspects in the lifecycle of software development. Constructing Worlds covers the process of conceiving, designing and programming software covering UX/UI, languages & frameworks and infrastructure. As projects grow it gets harder to keep all the moving parts in mind. It’s time to start Controlling Complexity covering quality engineering, DevOps and security topics.

When traditional business methods fail it’s time for Applying Disruption and use emerging technologies to build dramatic and game changing innovations. Sometimes you discover that screens are not enough and you are Unchaining Engineering and start building IoT systems, extend the screen with AR/VR or build self driving cars. The increasing power of technology also raises serious questions. Coding Society covers ethical implications of emerging technologies, education and culture.

Constructing
Worlds

Building end-to-end Software Solutions
Languages & Frameworks, UX, Mobile, Cloud

Controlling
Complexity

Mastering ecosystems
Quality Engineering, DevOps, Security

Applying
Disruption

Emerging technologies
Blockchain, AI

Unchaining
Engineering

Hardware & Embedded Engineering
IoT, AR/VR, Mobility, Robotics, Gaming

Coding
Society

Principles, culture & responsibility
Teams & Culture, Coding & Ethics, Education

Speakers

Cutting Edge Sessions with Tech Pioneers and Legends

Andreas M. Antonopoulos

Author, Mastering Bitcoin

Thoughts on The Future of Programmable Money
Theme:Applying disruption

About Andreas M. Antonopoulos
Andreas M. Antonopoulos is a best-selling author, speaker, educator, and one of the world’s foremost bitcoin and open blockchain experts. He is known for delivering electric talks that combine economics, psychology, technology, and game theory with current events, personal anecdote, and historical precedent effortlessly transliterating the complex issues of blockchain technology out of the abstract and into the real world.In 2014, Antonopoulos authored the groundbreaking book, Mastering Bitcoin (O’Reilly Media), widely considered to be the best technical guide ever written about the technology. His second book, The Internet of Money, unveiled the “why” of bitcoin—and became a bestseller on Amazon— and led to the wildly successful follow-up The Internet of Money Volume Two. His fourth book, Mastering Ethereum (O’Reilly Media) was published in December of 2018.He is a teaching fellow with the University of Nicosia, serves on the Oversight Committee for the Bitcoin Reference Rate at the Chicago Mercantile Exchange, and has appeared as an expert witness in hearings around the world, including the Australian Senate Banking Committee and the Canadian Senate Commerce, Banking and Finance Committee.To learn more about Andreas and his work, visit his website at antonopoulos.com.

Andreas M. Antonopoulos
Author, Mastering Bitcoin

Leah Culver

Co-founder and CTO, Breaker

Leah Culver
Co-founder and CTO, Breaker

Rasmus Lerdorf

Inventor of PHP

Rasmus is known for having gotten the PHP project off the ground in 1995 and has contributed to a number of other open source projects over the years. He was an infrastructure architect at Yahoo! for more than 7 years and joined Etsy in 2012. He was born in Greenland, grew up in Denmark and Canada and has a Systems Design engineering degree from the University of Waterloo.

Rasmus Lerdorf
Inventor of PHP

Brenda Romero

Game Designer, Wizardry, Train, D&D, Def Jam

Brenda is a major figure in the area of game design and is famous for her work on the role-playing series Wizardry, as well as Def Jam: Icon, Playboy: The Mansion, and Dungeons & Dragons: Heroes. She is the Course Director for the University of Limerick and Managing Director and Co-Founder of Romero Games Ltd., a game studio focused on fun.

Brenda Romero
Game Designer, Wizardry, Train, D&D, Def Jam

John Romero

Game Designer & Programmer, Doom, Quake, Wolfenstein 3D

John is an award-winning game designer, level designer, and programmer whose work portfolio includes 130 games, of which 107 have been published commercially. John Romero has co-founded 8 widely successful game companies, including id Software, Gazillion Entertainment, and Loot Drop. He co-owns Loot Drop and Romero Games. He is regarded as one of the world’s best game designers and his products have won over a hundred awards to prove it. Furthermore, John Romero is fully a self-taught designer and programmer, drawing inspiration from early Apple II programmers.

John Romero
Game Designer & Programmer, Doom, Quake, Wolfenstein 3D

Mike Acton

Principal Engineer, Unity Technologies

Mike Acton has worked on game engines for over 20 years including as the Engine Director of Insomniac Games for more than 10 years. He has learned hard lessons about what it takes to produce some of the highest quality work in the space and what is needed to meet those requirements. Mike is at Unity to make that possible for more people by helping to democratize data-oriented programming so that teams everywhere can achieve things only previously possible by a few dedicated groups. Mike edits in vi and prefers spaces to tabs.
Mike believes strongly in the importance of giving back to our community. None of us could have done our jobs well without relying on the work of others and those giants that came before us, and we have a duty to return that favor.

Mike Acton
Principal Engineer, Unity Technologies

Matias Niemelä

Software Engineer, Google

The Future of Angular
Theme:Construction Worlds

About Matias Niemelä
Matias is a long time Angular core team member and a Software Engineer working at Google.
Matias has been building web applications for over half his life and is driven to craft beautiful UX experiences and engaging interactions on the web. Day-to-day, anything and everything involving rendering, styling, animations and developer ergonomics are all important aspects of Angular that Matias works on as part of the Angular team.

Matias Niemelä
Software Engineer, Google

Corinne Vigreux

Co-Founder, TomTom

Corinne Vigreux is a Co-Founder of TomTom, the navigation and map-making company that continues to design and develop cutting edge technologies solving mobility problems and addressing the challenges of autonomous driving and smart cities.Voted as one of the top fifty most inspirational women in European tech (www.inspiringfifty.com), Corinne champions women in the workforce and passionately advocates for improved social mobility through education.Corinne has just founded Codam (www.codam.nl), a not for profit coding college based on the famous Ecole 42 curriculum and ethos. Codam opened its doors in September 2018 in the heart of Amsterdam.Corinne is a member of the supervisory board of takeaway.com NV and Groupe ILIAD in France, member of the advisory board on Mass Transit of SNCF Transilien, member of the supervisory board of the Dutch National Opera & Ballet and advisor to the Amsterdam Economic Board. She is chair on the trustee board of the Sofronie foundation (www.sofronie.org).Corinne was made Chevalier de la Legion d’Honneur in 2012 and Officier in de Orde van Oranje-Nassau in 2016.

Corinne Vigreux
Co-Founder, TomTom

Max Amordeluso

Chief Evangelist EU Alexa Skills Kit, Amazon

Max Amordeluso is the Lead Evangelist for Amazon Alexa in Europe. His main mission is to introduce Alexa to European developers, and demonstrate how they can build natural and delightful voice experiences for customers. Max has held several technical leadership roles during a career spanning over 15 years—prior to his current role he led the teams that brought Alexa Skills Kit to United Kingdom and Germany, and spent the previous two years leading the Solutions Architects team for Amazon Web Services in Europe. Max is passionate about topics including Human Computer Interaction, the Internet of Things and the materialization of science fiction predictions.

Max Amordeluso
Chief Evangelist EU Alexa Skills Kit, Amazon

Max Feldman

Staff Security Engineer, Slack

Bulletproof Shoes
Theme:Controlling Complexity

Version control software has come a long way, and the barrier to creating an open source project has been lowered to the point of being negligible. However, this has also increased the instances of accidental leakage of credentials or sensitive data into public repositories. Numerous tools now exist which trawl repositories for such information and abuse it almost instantly. For platform developers, time is of the essence. We will talk about the history and evolution of our “token nuker” — the automation we use to find and disable exposed Slack tokens in the wild before they can be abused. We will cover general tactics for preventing developers from shooting themselves in the foot (or mitigating damage if they do).

About Max Feldman
Max Feldman is a member of the Product Security team at Slack, where he works on the bug bounty and security assessments of Slack features, as well as the development of security tools and automation. He was previously a member of the Product Security team at Salesforce.

Max Feldman
Staff Security Engineer, Slack

Basak Haznedaroglu

Director of Design, InVision

Making software loveable – The importance of design in the SDLC
Theme:Construction Worlds

As technologists, we work towards rapidly developing ideas, validating them with customer feedback, and reiterating in an agile fashion. Along the way, while we all enjoy the benefits of shipping and learning fast, how can we strike the right balance between speed and quality? A good product can go a long way, but turning a good product into a great product requires strong collaboration between design and development while understanding the customers and what makes them tick. To achieve products that last, how can we reframe the product development process for our teams and incorporate design values and quality into our workflow? How can we adopt the minimum viable product that we all embrace into something better that turns every interaction into an opportunity to make a great impression on our customers?
In this talk, we will dig deeper into the principles of building processes, workflows, and cultures for well-designed products with a compelling experience.

About Basak Haznedaroglu
Basak is a multi-disciplinary thinker, educator, designer and mentor for several startups across the globe. In her role as Director of Design at InVision, she helps shape the direction of the company’s game-changing tools for product designers. Prior to that, she held roles at Microsoft and Foursquare, where she explored the relationship between media, technology, and the human element. She is a huge believer in how design, code, and storytelling can synthesize into meaningful and intuitive products and services.

Basak Haznedaroglu
Director of Design, InVision

Renaud Visage

Co-Founder & CTO, Eventbrite

Renaud Visage is the founding technical architect of Eventbrite. With engineering degrees from Cornell University (USA) and Ecole Centrale de Lyon (France), Renaud started his career as an environmental consultant.
Fascinated by the Internet, Renaud joined Internet photo-sharing pioneer, Zing Networks, as Director of Engineering in 2000. Zing was funded by Kleiner Perkins Caufield & Byers and later acquired by Sony ImageStation. In 2006, he joined forces with Kevin & Julia Hartz to found Eventbrite.
Renaud anticipated several fundamental shifts in the way we use the internet – including the arrival of social media, big data analysis, the shift to mobile devices as first screens and the ubiquity of APIs – and leveraged their disruptive power to Eventbrite’s advantage, fuelling the company’s growth into power globally ticketing and event technology platform it is today. In 2014, Renaud was included in Wired UK's Top 100 digital influencers in Europe.

Renaud Visage
Co-Founder & CTO, Eventbrite

Steve Wozniak
at WeAreDevelopers World Congress ’18


Hard to Believe! This is the largest group I’ve ever been in front of. Honored to be here, all the people I’m meeting just remind me of myself!

Workshops

Experience the magic of development

Let’s be honest: attending workshops can be dull. BUT – not here, not with us, not with WeAreDevelopers! We combine expert knowledge with entertainment and industry know-how to deliver the workshops that will allow you to

  • Improve your skills
  • Deep-dive into new realities
  • Learn from the best
  • Rise to new levels!

Join us at WeAreDevelopers and experience bleeding-edge workshops!

Brenda Romero
Game Designer


Loved WeAreDevs! Childcare for attendees, over 30% female speakers, vegan food options, great tech content and most important of all, meeting great people!

Diversity

We are all equal

We support Diversity!

At WeAreDevelopers, we firmly believe that everyone must be treated equally, irrespective of the background, place of origin, gender, sexual orientation, beliefs and mindset. Our congress is designed in a way that every attendee feels welcome.

Better be fast

Tickets are available from €99 starting now!
Act fast before they’re gone. Or pay more later. Your call.

World Congress Pass includes:

  • Admission to both days
  • Access to all keynotes
  • Access to 96 workshops (pre-registration required)
  • Admission to the official afterparty
  • Entry to the expo area
  • Entry to our developer playground
  • Free co-working space
  • Startup Pitching
  • Congress goodies
  • Access to the official recorded talks